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Karen
About Me
I graduated in 2017 with a BS in Computer Science from Columbus State University in Georgia. I have worked in the game industry as a programmer since 2017. In my career, I have worked as a full-stack developer for video games from inception to launch. I've also self-published "Urchins & Ink" on Steam as a solo developer under my studio, Hiccup Interactive. I love programming but am passionate about game design and how games can improve real-life skills. My specialties are C#, C++, and Unity development. However, I have worked with various other languages and software throughout my career, so I can typically help with most things related to code, design, or algorithms. I am very familiar with breaking down some of the complexities of coding theory to make it more digestible for new learners. I have presented talks at schools (Elementary through College level), professional game development conferences, and hobbyist conferences. I enjoy sharing my passion for development and overcoming any frustrations you may have at any part of your Computer Science related journey.
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